Diablo 4 Season 9: Sins of the Horadrim has completely shaken up the game's endgame landscape. With new boss powers, seasonal mechanics, and bugged interactions on the PTR, nearly everything feels broken in the best possible way. Whether you're pushing high-level Pits or looking to clear content with minimal effort, understanding which classes and builds are dominating is critical. Below is a full breakdown of the best endgame builds and a class tier list for Diablo 4 Season 9.
D4 Season 9 Endgame Class Tier List
S-Tier
· Necromancer – Bone Spear and hybrid Minion builds scale absurdly well and take advantage of Spiritborn powers, making them top-tier Pit performers with massive AoE, control, and survivability.
· Barbarian – Double Swing and Dust Devil builds are back with a vengeance. The new passive stacking makes them powerful, fast, and tanky – perfect for Pit 150+ content.
· Sorcerer – Hydra + Firewall and Ball Lightning builds destroy bosses thanks to bugged burn damage and huge scaling. They're squishy, but the raw damage output is unmatched.
A-Tier
· Spiritborn – This new class has several strong builds, including Quill Volley and Lightning Spike. These builds hit hard but lack the defensive consistency to crack into S-tier for Pit pushing.
· Druid – Pulverize and Shred remain viable with the right synergy setups, especially around Poison and Barriers. Good overall, but takes more effort to scale.
B-Tier
· Rogue – Death Trap and Rapid Fire builds deal great burst and have top-tier mobility, but at high Pit levels they fall off defensively, especially against elite and boss pressure.
Diablo 4 Season 9 Best Endgame Builds (By Class)
Barbarian – Flay Barbarian
The Flay Barbarian might be the most broken build of Season 9. It's capable of reaching Pit 150+ thanks to massive bleed damage that ramps up infinitely. The synergy between Flay, the Disintegrate power, and the Syphoning Gizmo creates DoT explosions that scale off the charts. Fists of Fate allows for full Lucky Hit procs, triggering Berserk Ripping repeatedly and unlocking old-school Diablo-style burst damage.
Stacking items like Cataclysm, Ramaladni's Magnum Opus, Shard of Verathiel, and Fractured Core leads to one-shotting bosses. It's fast, brutal, and melts everything.
Key Gear Highlights:
· Fists of Fate
· Rage of Harrogath
· Ramaladni's Magnum Opus
· Ugly Bastard Helm
· Shard of Verathiel
· Ring of Starless Skies
Key Skills:
· Flay with all upgrades
· Wrath of the Berserker (maxed)
· Rallying Cry, Challenging Shout, Iron Skin
· War Cry for buffs
· Gushing Wounds (Key Passive)
Necromancer – Summon Necromancer
Summon Necromancer thrives in high Pit levels by acting like a “Zoomancer.” This build relies on autonomous minions like Skeletons and a Golem, powered by aspects like Mendeln and Occult Dominion. Shadow damage scaling and consistent Soulrift procs make this a safe, durable, and effective option.
Decrepify slows enemies, Corpse Tendrils pulls and stuns, and Army of the Dead provides burst support. It's an ideal choice for players who like a minion army doing all the work while they avoid danger.
Key Gear Highlights:
· Ring of Mendeln
· Aspect of Service and Sacrifice
· Shroud of False Death
· Heir of Perdition
· Blood Moon Breeches
Key Skills:
· Blight (Enhanced)
· Decrepify + Amplify Damage
· Bone Prison, Blood Mist
· Corpse Tendrils
· Army of the Dead (maxed)
· Kalan's Edict (Key Passive)
Sorcerer – Hydra Sorcerer
The Hydra Sorcerer takes a passive damage-over-time setup and turns it into Pit-clearing destruction. Bugged interactions allow for more than 10 Hydra heads to spawn, each dealing massive burn damage. With buffs from Firebolt and the ability to rapidly cast Inferno through Flickerstep loops, you get a setup that destroys without you having to directly engage enemies.
This build thrives with Fire, Burn, and Passive Multipliers. While not the tankiest option, the raw damage output more than makes up for it.
Key Gear Highlights:
· Tal Rasha's Loop
· Serpentine Aspect
· Flash Fire Aspect
· Ophidian Iris
· Shroud of False Death
Key Skills:
· Hydra (maxed and upgraded)
· Firebolt for burn stacking
· Inferno for AoE crowd control
· Ice Blades and Lightning Spear as utility
· Esu's Ferocity (Key Passive)
Rogue – Death Trap Rogue
The Death Trap Rogue is incredibly fun and mobile, with the ability to spam Death Trap every 10 seconds thanks to cooldown reduction and energy regeneration from Lucky Hit effects. Each trap cast does huge AoE Overpower damage, bolstered by gear like Eyes in the Dark, Beastfall Boots, and Apogeic Furor.
This build excels at jumping in and out of combat, using Shadow Step, Caltrops, and Concealment to remain untouchable. Perfect for players who enjoy a highly active and evasive playstyle with big bursts of trap damage.
Key Gear Highlights:
· Eyes in the Dark
· Apogeic Furor
· Beastfall Boots
· Banished Lord's Talisman
· Doombringer
Key Skills:
· Death Trap (maxed)
· Shadow Step, Concealment
· Penetrating Shot or Rapid Fire for filler
· Subverting Poison Trap
· Close Quarters Combat (Key Passive)
Spiritborn – Quill Volley
Quill Volley is the best current build for the Spiritborn class. It doesn't require mythics, uniques, or even optimized gear to start clearing endgame content. You can walk into Torment 4 and just breeze through with this build. Its strength comes from broken synergy with Vasharn's Boss Power, Flesh Reaper, and Occursed Touch Aspect.
This build spams quills at enemies, triggering massive screen-wide volleys that destroy everything. Combine that with decent durability and sustain, and it's a new-player-friendly build that also scales well into high-end Pits.
Key Gear Highlights:
· Occursed Touch Aspect
· Flesh Reaper
· Vasharn's Boss Power (Seasonal)
Key Skills:
· Quill Volley and supporting passives
· Poison or Shadow synergies depending on gear
· Defensive options for sustain
Final Thoughts on Diablo 4 Season 9's Meta
Right now, Diablo 4 Season 9 is in a chaotic and fun state. The PTR has shown that almost every class has at least one build that is truly “broken” in some way, either through damage scaling, infinite procs, or bugged Diablo IV items interactions. For players looking to push high Pit levels or just dominate the new endgame content, the S-tier classes – Necromancer, Barbarian, and Sorcerer – are the clear winners.
That said, Spiritborn brings some exciting new ideas, and builds like Quill Volley make them viable for almost anyone, especially newer players. Druids remain solid but gear- and ramp-heavy, while Rogues are flashy but currently sit in a more fragile spot.
Regardless of which class you choose, Season 9 offers wild combinations and power creep that make the grind incredibly rewarding. Whether you're a Pit pusher or just here for chaos, this season is one of the best times to jump back into Sanctuary.